Bitcoin Ordinals hype has led the developer team at Ninjalerts, a data analysis platform for followers in this field, to take a notable step. Accordingly, the team coded Super Nintendo Entertainment System (SNES) software information on a satoshi, paving the way for the community to play classic games within the Bitcoin ecosystem, thus marking a first in this area.
A Notable Step in Ordinals
In a post, Ninjalerts CEO Trevor Owens announced that it took six months to develop the software to work across all ecosystems and stated:
“If the Bitcoin ecosystem is going to host all our JPEGs forever, at least now we can play games!”
According to Owens, the purpose of coding SNES on the blockchain was to address the issue of preserving classic video games. Referring to a study that concluded 90% of classic video games are at risk due to this issue, Owens argued that Bitcoin is the best place to preserve these cultural digital artifacts for future generations.
In addition to preserving cultural artifacts, coding SNES software in the Bitcoin ecosystem was defined as an initiative by Ninjalerts to elevate the technical level for Bitcoin Ordinals projects. Owens also explained that they wanted to utilize the capabilities of Ordinals in a way that is difficult to replicate on the Ethereum network. The executive also shared an extensive 88-page GitBook article in a tweet; this GitBook article presented visuals, codes, and a more detailed project follow-up to the public.
Debates Continue in the Crypto Community
While some community members think that writing a game on Bitcoin is significant, others have expressed their concerns. One user described the development as taking Ordinals to the next level of entertainment and versatility, while another called it the second season for Ordinals.
Amidst these developments, a community member questioned whether the copyright holders of the games would allow their games to be coded onto the Bitcoin network. Another community member warned that this step could potentially lead to a lawsuit.