Last week, a notable event occurred in the cryptocurrency market. Notcoin launched a new feature called “earning tasks,” allowing users to earn passive rewards in the form of NOT tokens by completing various tasks. This innovation led to a significant increase in the value of the NOT token and a remarkable jump in market performance.
NOT Token Value Increased by 50%
With the activation of the earning tasks feature, the value of NOT tokens increased by 50%. Currently, NOT is trading at $0.009820, reflecting a 52% increase from the previous day and a 76.3% increase from the previous week. The market value of NOT reached approximately $1 billion, placing it among the top 100 assets by market value. Additionally, the 24-hour trading volume for the token rose to $1.4 billion, representing a 327% increase from the previous day.
Notcoin offers a unique Telegram-based “social clicking” game that allows users to earn NOT tokens, the in-game currency, by clicking on a golden token displayed on their screens. Players can earn additional rewards by completing tasks and using various “supports.”
Since its launch, the game has gained significant popularity, partly due to the recent airdrop of NOT tokens conducted on The Open Network (TON). This airdrop allowed players to claim NOT tokens based on the in-game tokens they collected. This marked one of the largest game token launches of 2024.
35 Million Player Milestone
The airdrop achieved great success, with approximately 35 million players eligible to claim NOT tokens from their in-game activities. The launch of “earning tasks” provided players with a new way to earn passive rewards, further enhancing the game’s appeal. These tasks involve players joining the communities of joint projects and staking their NOT tokens, which are allocated based on the player’s in-game level.
Sasha Plotvinov, the founder of Open Builders, the company behind Notcoin, has ambitious plans for the game’s future. In an interview, Plotvinov expressed his vision of turning Notcoin into the “Netflix of social, viral games.” He envisions the platform becoming a launchpad for other developers to create their crypto-focused social games, thereby expanding the ecosystem and increasing user engagement.